LEGACY of DARKNESS |
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Magic/Trap Cards |
ID # |
Name |
Type |
|
Chain Type |
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|
Effect |
Rarity |
Number |
LOD-032 |
A Feint Plan |
Trap |
|
Normal |
|
|
|
A player cannot attack face down monsters during this turn. |
C |
|
LOD-078 |
A Legendary Ocean |
Magic |
|
Field |
|
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|
This card's name is treated as "Umi". Downgrade all
WATER monsters in both player's hands and on the field by 1 Level. Increases
the ATK and DEF of all WATER monsters by 200 points. |
C |
|
LOD-044 |
A Wingbeat of Giant Dragon |
Magic |
|
Normal |
|
|
|
Return 1 face-up Level 5 or higher Dragon-Type monster on your
side of the field to the owner's hand and destroy all Magic and Trap Cards on
the field. |
C |
|
LOD-086 |
After Genocide |
Magic |
|
Normal |
|
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|
Destroy all your Monsters and your opponent's Monsters during
the End Step in which they went through the Damage Step during this turn. |
C |
|
LOD-029 |
Array of Reveling Light |
Magic |
|
Field |
|
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|
Declare 1 Type of monster.
Any monster of the selected Type cannot attack during the turn it is
Summoned (including Flip Summon and Special Summon). |
C |
|
LOD-093 |
Bad Reaction to Simochi |
Trap |
|
Continous |
|
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|
As long as this card remains face-up on the field, the effect of
increasing your opponent's Life Points is negated and changed to inflict the
same amount of points in Direct Damage to your opponent's Life Points. |
C |
40633297 |
LOD-010 |
Bark of Dark Ruler |
Trap |
|
Normal |
|
|
|
You can activate this card during the Damage Step of the Battle
Phase that a Fiend-Type monster on your side of the filed attacks or is
attacked. Pay your Life Points (in
multiples of 100 points) to decrease 1 of your opponent's monster's ATK and
DEF by the same amount of points until the End Phase of that turn. |
C |
|
LOD-088 |
Blast With Chain |
Trap |
|
Normal |
|
|
|
This card becomes an Equipment card, increasing the attack
strength of 1 of your Monsters by 500.
If this card is destroyed by another card effect while it is an
Equipment card, destroy 1 card on the Field. |
C |
|
LOD-092 |
Bottomless Trap Hole |
Trap |
|
Normal |
|
|
|
When your opponent Normal Summons, Flip Summons, or Special
Summons a monster with an ATK of 1500 or more, the monster is destroyed and
removed from play. |
C |
|
LOD-090 |
Bubble Crash |
Trap |
|
Normal |
|
|
|
This card can only be activated when any player has more than 6
cards on the field and/or in their hand.
The player(s) must then select and send cards to their respective
Graveyards until the amount remaining on the field and their hand is 5. |
C |
|
LOD-049 |
Burst Breath |
Trap |
|
Normal |
|
|
|
Offer 1 Dragon-Type monster on your side of the field as a
Tribute to destroy all face-up monsters on the field whose DEF is equal to or
lower than the ATK of the Tribute monster. |
C |
|
LOD-084 |
Convulsion of Nature |
Magic |
|
Continous |
|
|
|
As long as this card remains face-up on the field, both players
must turn their respective decks upside down and continue the current duel. |
C |
|
LOD-081 |
Creature Swap |
Magic |
|
Normal |
|
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|
Both players select 1 monster on their respective fields and
switch control of them to each other. The battle positions of these cards
cannot change during the turn this card is activated. |
UR |
|
LOD-089 |
Disappear |
Trap |
|
Normal |
|
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|
Remove 1 card in your opponent's Cemetery from the game. |
C |
|
LOD-015 |
Double Snare |
Magic |
|
Normal |
|
|
|
Destroy 1 card on the Field that has the ability to negate Trap
cards. |
C |
|
LOD-045 |
Dragon's Gunfire |
Magic |
|
Normal |
|
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|
You can activate this card only when you have a face-up
Dragon-Type monster on your side of the field. Select and activate 1 of the following effects.
- Inflict 800 points of Direct Damage to your opponent's
Life Points.
- Destroy 1 face-up monster with a DEF of 800 points or less. |
C |
56747793 |
LOD-048 |
Dragon's Rage |
Trap |
|
Continous |
|
|
|
As long as this card remains face-up on the field, when
Dragon-Type monsters on your side of the field attack with an ATK that is
higher than the DEF of your opponent's Defense Position monster, inflict the
difference as Battle Damage to your opponent's Life Points. |
C |
|
LOD-097 |
Drop Off |
Trap |
|
Normal |
|
|
|
This card can only be activated during your opponent's Draw
Phase. Your opponent must discard
card he/she draws to the Graveyard from their hand immediately. |
C |
|
LOD-033 |
Emergency Provisions |
Magic |
|
Quick |
|
|
|
Send Magic and Trap Cards on your side of the field to the
Graveyard to increase your Life Points by 1000 points per card. This card is
excluded. |
C |
|
LOD-011 |
Fatal Abacus |
Trap |
|
Continous |
|
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|
As long as this card remains face-up on the field, each time 1
Monster card is sent from the field to the graveyard, inflict 500 pts Direct
Damage per card to the respected owners Life Points. |
C |
|
LOD-075 |
Fengsheng Mirror |
Magic |
|
Normal |
|
|
|
Look at your opponent's hand. Select and discard 1 Spirit
monster to the Graveyard if Spirit monsters exist in his/her hand. |
C |
|
LOD-098 |
Fiend Comedian |
Trap |
|
Normal |
|
|
|
Toss a coin and call it.
If you call it right, all your opponent's cards in the Graveyard are
removed from play immediately. If you
call it wrong, send a number of cards equal to the cards in your opponent's
Graveyard from your Deck to your Graveyard. |
C |
|
LOD-079 |
Fusion Sword Murasame Blade |
Magic |
|
Equipment |
|
|
|
This car can only be equipped with this card increases its ATK
by 800 points. This card cannot be
destroyed by effects that destroy Magic Cards. |
C |
|
LOD-077 |
Heart of Clear Water |
Magic |
|
Normal |
|
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|
If the equipped monster's ATK is 1300 or higher, this card is
automatically destroyed. The monser
equipped with this card is not destroyed in battle or by the effect of a card
that specifically designates a target.
Battle Damage is calculated normally. |
C |
|
LOD-099 |
Last Turn |
Trap |
|
Normal |
|
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|
This card can only be activated during your opponents turn when
your life points are 1000 or less, Select 1 monster on your side of the field
and send all other cards on the field and in their respective owners hands to
their respective graveyards. Your opponent must then special summon 1 from
his/her deck in face up attack position and attack your selected monster, any
battle damage from this battle is treated as 0. The player whose monster
remains alone on the field at the end phase of this turn wins the duel, Any
other case results in a draw. |
UR |
|
LOD-012 |
Life Absorbing Machine |
Trap |
|
Continous |
|
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|
As longas this card remains face-up on the field, increase your
Life Points by an amount equal to half of the total Life Points you have paid
in your last turn. |
C |
|
LOD-087 |
Magic Reflector |
Magic |
|
Normal |
|
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|
Select 1 Magic Card that remains face-up on the field and put 1
counter on it. If the selected card is destroyed, the counter is removed
instead of the card being destroyed. |
C |
|
LOD-096 |
Nutrient Z |
Trap |
|
Normal |
|
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|
This card can only be activated during your opponent's Damage
Step. During this turn, if you take Battle Damage of 2000 Points or more,
increase your Life Points by 4000 before the damage is subtracted from your
Life Points. |
C |
|
LOD-094 |
Ominous Fortunetelling |
Trap |
|
Continous |
|
|
|
During your Standby Phase, select 1 card randomly from your
opponent's hand and call the Type of card (Monster, Magic, or Trap). If you call it right, inflict 700 points
of Direct Damage to your opponent's Life Points. You can use this effect only once per turn. |
C |
|
LOD-031 |
Ready for Intercepting |
Trap |
|
Normal |
|
|
|
Flip 1 face-up Warrior or Spellcaster-Type monster on the field
into face-down Defense Position. |
C |
|
LOD-028 |
Reinforcement Of the Army |
Magic |
|
Normal |
|
|
|
Put 1 Warrior Sub-Type monster with level 4 or less from your
deck into your hand. Shuffle your
deck afterward. |
SR |
|
LOD-091 |
Royal Oppression |
Trap |
|
Continous |
|
|
|
Pay 800 Life Points to negate a Special Summon of a monster and
the effect of a card that Special Summons a monster and destroy it. Both you and your opponent can use this
effect as long as this card remains face-up on the field. |
C |
|
LOD-083 |
Second Coin Toss |
Magic |
|
Continous |
|
|
|
As long as this card remains face-up on the filed, you can
negate the effects of a card requiring a coin toss once per turn and redo the
coin toss. |
C |
|
LOD-080 |
Smoke Grenade of the Thief |
Magic |
|
Equipment |
|
|
|
When this equip magic card is active and is destroyed due to a
card effect, look at your opponent's hand. Select 1 card from his/her deck
and discard it to the graveyard. |
C |
|
LOD-014 |
Soul Demolition |
Trap |
|
Continous |
|
|
|
You can activate this card's effect only when you have a
Fiend-Type monster on your side of the filed. You must pay 500 Life Points to use this effect. Both players select 1 Monster Card from
their opponent's Graveyard and remove them from play. |
C |
|
LOD-095 |
Spirit's Inviation |
Trap |
|
Continous |
|
|
|
Each time your Spirit monster returns to your hand, select 1
monster on your opponent's side of the field and return it to its owner's
hand. Pay 500 Life Points during each
of your Standby Phases. If you
cannot, this card is destroyed. |
C |
|
LOD-082 |
Spiritual Energy Settle Machine |
Magic |
|
Continous |
|
|
|
As long as this card remains face-up on the field, all Spirit
monsters remain face-up on the field and do not return to their owners' hands
during the End Phase even if they are Summoned or flipped face-up. Discard 1 card from your hand during each
of your End Phases to keep this card's effect active. If you cannot discard, this card is
destroyed. If this card is destroyed
or removed from the field, all face-up Spirit monsters must return to the
owners' hands immediately. |
C |
|
LOD-076 |
Spring of Rebirth |
Magic |
|
Continous |
|
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|
Increase your Life Points by 500 points every time your monsters
return from the field to owner's hand. |
C |
|
LOD-046 |
Stamping Destruction |
Magic |
|
Normal |
|
|
|
You can activate this card only when you have a face-up
Dragon-Type monster on your side of the field. Destroy 1 Magic or Trap Card on the field to inflict 500 points
of Direct Damage to the destroyed card's controller. |
C |
|
LOD-047 |
Super Rejuvenation |
Magic |
|
Quick |
|
|
|
During the End Phase of the turn this card is activated, draw 1
card for each Dragon-Type monster discarded from your hand and/or offered as
a Tribute during this turn. |
C |
|
LOD-027 |
The A. Forces |
Magic |
|
Continous |
|
|
|
For every face-up Warrior-Type and Spellcaster-Type monster on
your side of the field, increase the ATK of all Warrior-Type monsters on your
side of the field by 200 points. |
C |
|
LOD-043 |
The Dragon's Bead |
Trap |
|
Continous |
|
|
|
Discard 1 card from your hand to negate the effect of a Trap
Card that specifically designates 1 face-up Dragon-Type monster as a target
and destroy it. |
C |
|
LOD-013 |
The Puppet Magic of Dark Ruler |
Magic |
|
Normal |
|
|
|
Select 1 Fiend-Type monster from your Graveyard. Remove monsters on your side of the field
from play whose total Level Stars exactly equal the Level of the Selected
Fiend-Type monster. Then Special
Summon the selected monster from your Graveyard. |
C |
|
LOD-085 |
The Secret of the Bandit |
Magic |
|
Normal |
|
|
|
This
card can only be activated during Main Phase 1. Select 1 monster on your side
of the field. Each time the selected monster inflicts Battle Damage, your
opponent must discard 1 card randomly during the turn this card is activated.
|
C |
|
LOD-030 |
The Warrior Returning Alive |
Magic |
|
Normal |
|
|
|
Select 1 Warrior-Type monster in your Graveyard and return it to
your hand. |
C |
|
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Monster Cards |
ID # |
Name |
Attribute |
Type |
|
Level |
Attack |
Defense |
Effect |
Rarity |
Number |
LOD-062 |
Airknight Parshath |
Light |
Fairy |
Effect Monster |
5 |
1900 |
1400 |
When this card attacks with an ATK higher than the DEF of your
opponents' defense position monster, inflict the difference as battle damage
to your opponents' Life Points. When this card inflict damage to your
opponents' life points, draw 1 card from your Deck. |
UR |
|
LOD-071 |
Asura Priest |
Light |
Fairy/Spirit |
Effect Monster |
4 |
1700 |
1200 |
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of
the turn that this card is Normal Summoned, Flip Summoned or flipped
face-up. This card can attack all
monsters on your opponent's side of the field. You cannot attack your opponent directly if you attck any
monsters first. |
SR |
|
LOD-040 |
Cave Dragon |
Wind |
Dragon |
Effect Monster |
4 |
2000 |
100 |
If there is a monster on your side of the field, you cannot
Normal Summon this monster. In
addition, if there are no Dragon-Type monsters except this card on your side
of the field, this monster cannot attack. |
C |
|
LOD-002 |
Dark Balter the Terrible |
Dark |
Fiend |
Fusion/Effect Monster |
5 |
2000 |
1200 |
Possessed Dark Soul + Frontier Wiseman
This monster can only be Fusion Summoned by the above Fusion-Material
Monsters. When a Magic Card is
activated negate the effect by paying 1000 Life Points. Also negate the effect of an Effect
Monster that is destroyed by this monster in battle. |
SR |
|
LOD-001 |
Dark Ruler Ha Des |
Dark |
Fiend |
Effect Monster |
6 |
2450 |
1600 |
As long as this card remains face up on the field, negate the
effects of Effect Monsters destroyed by fiend-type monsters on your side of
the field in battle. This card cannot be special summoned from the graveyard. |
UR |
|
LOD-026 |
Dragon Manipulator |
Earth |
Warrior |
Effect Monster |
3 |
700 |
800 |
Fip: Take control of 1 face-up Dragon-Type monster on your
opponent's side of the field until the end of the turn. |
C |
|
LOD-023 |
Exiled Force |
Earth |
Warrior |
Effect Monster |
4 |
1000 |
1000 |
Offer face-up this card on your side of the field as a Tribute
to destroy 1 monster on the field. If
this card is used for a Tribute Summon or this card is offered as a Tribute
due to other cards' effects, this card's effect is not activated. |
SR |
|
LOD-056 |
Fiber Jar |
Earth |
Plant |
Effect Monster |
3 |
500 |
500 |
FLIP: Both players unite all their respective cards on the
field, in their hands and in their graveyards, with their respective decks
and shuffle them, then both players draw 5 cards from their shuffled decks. |
UR |
|
LOD-039 |
Fiend Skull Dragon |
Wind |
Dragon |
Fusion/Effect Monster |
5 |
2000 |
1200 |
Cave Dragon + Lesser Demon
This Monster can only be Fusion Summoned bye the above Fusion-Material
Monsters. As long as this card
remains face-up on the field, negate all Flip Effect Monsters' effects. In addition, negate the effects of a Trap
Card that Specifically designates this card as a target and destroy it. |
SR |
|
LOD-016 |
Freed The Matchless General |
Earth |
Warrior |
Effect Monster |
5 |
2300 |
1700 |
Negate the effect of a Magic Card that specifically designates
this card as a target and destroy it, As long as this card remains face-up on
the field, you can add1 Level 4 or lower Warrior-Type monster from your deck
to your hand per turn instead of drawing 1 card during your Draw phase. Your
Deck is then shuffled. |
UR |
|
LOD-022 |
Frontier Wiseman |
Earth |
Spellcaster |
Effect Monster |
3 |
1600 |
800 |
As long as this card remains face-up on your side of the field,
it negates the effects of Magic Cards that designate Warrior-Type monsters on
your side of the field as targets and destroys the Magic Card. |
C |
|
LOD-072 |
Fushi No Tori |
Fire |
Winged Beast/Spirit |
Effect Monster |
4 |
1200 |
0 |
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of
the turn that this card is Normal Summoned, Flip Summoned or flipped
face-up. When this card inflicts
Battle Damage to your opponent's Life Points, increase your Life Points by an
amount equal to the Battle Damage. |
C |
|
LOD-060 |
Gradius's Option |
Light |
Machine |
Effect Monster |
1 |
? |
? |
This monster can only be Special Summoned by selecting 1
"Gradius" on your side of the field. The ATK and DEF of this monster is always applied to the ATK
and DEF of the selected "Gradius".
If the selected "Gradius" is destroyed or removed from the
field, this card is also destroyed. |
C |
|
LOD-041 |
Gray Wing |
Wind |
Dragon |
Effect Monster |
3 |
1300 |
700 |
Discard 1 card from your hand during Main Phase 1. This monster can attack twice during the
Battle Phase of any turn this effect is used. |
C |
|
LOD-068 |
Great Long Nose |
Dark |
Beast Warrior/Spirit |
Effect Monster |
5 |
1900 |
1700 |
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of
the turn that this card is Normal Summoned, Flip Summoned or flipped
face-up. When this card inflicts
Battle Damage to your opponent's Life Points, your opponent skips his/her
next Battle Phase. |
C |
|
LOD-070 |
Hino-Kagu-Tsuchi |
Fire |
Pyro/Spirit |
Effect Monster |
8 |
2800 |
2900 |
This card cannont be special summoned, this card returns to the
owner's hand during the End Phase of the turn that this card is normal
summoned, Flip Summoned or flipped face up. If this card inflicts battle
damage to your opponents' life points, you opponent must discard cards in
his/her hand during the next draw phase before they draw. |
UR |
|
LOD-065 |
Inaba White Rabbit |
Earth |
Beast/Spirit |
Effect Monster |
3 |
700 |
500 |
This card cannot be special summoned. This card returns to the
owner's hand during the end phase of the turn that this card is normal
summoned, flip summoned of flipped face up. This monster attacks your
opponent's life points directly. |
C |
|
LOD-100 |
Injection Fairy Lily |
Earth |
Spellcaster |
Effect Monster |
3 |
400 |
1500 |
This card's effect can be activated only during the Battle Step
of either player's turn. Pay 2000
Life Points to increase the ATK of this monster by 3000 points only during
the Damage Step. |
SE |
|
LOD-003 |
Lesser Fiend |
Dark |
Fiend |
Effect Monster |
5 |
2100 |
1000 |
As long as this monster remains face-up on the field, monsters
destroyed by this monster in battle are removed from play instead of being
sent to the Graveyard. |
C |
|
LOD-038 |
Lizard Soldier |
Wind |
Dragon |
Normal Monster |
3 |
1100 |
800 |
A beast soldier derived from dragons, it is small for a
Dragon-Type. Moving very quickly,
this monster is an excellent stategist. |
C |
|
LOD-050 |
Luster Dragon |
Wind |
Dragon |
Normal Monster |
6 |
2400 |
1400 |
This dragon feeds on emerald.
Enchanted by this monster even when attacked, few people live to tell
of its beauty. |
SR |
|
LOD-064 |
Maharaghi |
Earth |
Rock/Spirit |
Effect Monster |
4 |
1200 |
1700 |
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of
the turn that this card is Normal Summoned, Flip Summoned or flipped
face-up. If this card is Normal
Summoned, Flip Summoned or flipped face-up, see 1 card on the top of your
Deckduring your next Draw Phase before you draw, and return the card to the
top or the bottom of your Deck. |
C |
|
LOD-018 |
Marauding Captain |
Earth |
Warrior |
Effect Monster |
3 |
1200 |
400 |
As long as this monster remains face-up on the field, your
opponents cannot select another Warrior-Type monster on your side of the
field as an attack target, when this monster is normal summoned successfully,
you can special summon 1 level 4 or lower monster from your hand. |
UR |
|
LOD-021 |
Mysterious Guard |
Earth |
Spellcaster |
Effect Monster |
3 |
800 |
1200 |
FLIP: Return 1 face-up monster on the field to the top of its
owner's Deck. At the same time, if
there is a face-up Warrior-Type monster on your side of the field, you can
return another face-up monster to its owner's hand. |
C |
|
LOD-009 |
Opticlops |
Dark |
Fiend |
Normal Monster |
4 |
1800 |
1700 |
A one-eyed giant that serves the "Dark Ruler Ha Des",
it skewers its enemies with its sharp horn, shattering them to pieces. |
C |
|
LOD-069 |
Otohime |
Light |
Spellcaster/Spirit |
Effect Monster |
3 |
0 |
100 |
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of
the turn that this card is Normal Summoned, Flip Summoned or flipped
face-up. If this card is Normal
Summoned, Flip Summoned or flipped face-up, you can change the battle
position of 1 monster on your opponent's side of the field. |
C |
|
LOD-058 |
Patrician of Darkness |
Dark |
Zombie |
Effect Monster |
5 |
2000 |
1400 |
As long as this monster remains face-up on the filed, the
controller of this card selects the target of his/her opponent's attacks. |
C |
|
LOD-004 |
Possessed Dark Soul |
Dark |
Fiend |
Effect Monster |
3 |
1200 |
800 |
Offer this face-up card as a Tribute to take control of all
face-up Level 3 or lower monsters on your opponent's side of the field until
they are destroyed or removed from the field. |
C |
52860176 |
LOD-054 |
Robolady |
Earth |
Machine |
Normal Monster |
3 |
450 |
900 |
A warrior fully covered with metal. It upgrades by fusing with Roboyarou. |
C |
|
LOD-051 |
Robotic Knight |
Fire |
Machine |
Normal Monster |
4 |
1600 |
1800 |
The Commander of Machine Types, he serves the Machine King. He is famous for the way he controls his
troops. |
C |
|
LOD-055 |
Roboyarou |
Earth |
Machine |
Normal Monster |
3 |
900 |
450 |
A warrior fully covered with metal. It upgrades by fusing with Robolady. |
C |
|
LOD-019 |
Ryu Senshi |
Earth |
Warrior |
Fusion/Effect Monster |
6 |
2000 |
1200 |
Warrior: Dai Greyfar + Spirit Dragon
This monster can only by Fusion summoned by the above cards. While this card is on the Field, you may
pay 1000 Life Points to negate a normal Trap. Also, negate the effects of all Magic cards targeting this
Monster, and destroy them. |
SR |
|
LOD-007 |
Ryu-Kishin Clown |
Dark |
Fiend |
Effect Monster |
2 |
800 |
500 |
When this card is Summoned (including Flip Summoned or Special
Summoned), select 1 face-up monster on the Field and change it's Battle
Position. |
C |
42647539 |
LOD-057 |
Serpentine Princess |
Water |
Reptile |
Effect Monster |
4 |
1400 |
2000 |
If this face-up card is returned directly from the field to your
Deck, Special Summon 1 Level 3 or lower monster from your Deck. |
C |
|
LOD-025 |
Shadow Tamer |
Earth |
Warrior |
Effect Monster |
3 |
800 |
700 |
FLIP: Take control of one face-up Fiend-type monster on your
opponent's side of the field until the end of the turn. |
C |
|
LOD-006 |
Skull Knight #2 |
Dark |
Fiend |
Effect Monster |
3 |
1000 |
1200 |
If you Tribute Summon a Fiend-Type monster by offering this
monster as a Tribute, Special Summon 1 "Skull Knight #2" from your
Deck in face-up Attack or Defense Position.
Your Deck is then shuffled. |
C |
|
LOD-035 |
Spear Dragon |
Wind |
Dragon |
Effect Monster |
4 |
1900 |
0 |
If this card attacks with and ATK that is higher than the DEF of
the opponent's Defense Postion monster, inflict the difference as Battle
Damage to your opponent's Life Points.
When this card attacks, it is changed to Defense Position at the end
of the Damage Step. |
SR |
|
LOD-036 |
Spirit Ryu |
Wind |
Dragon |
Effect Monster |
4 |
1000 |
1000 |
Each time you discard 1 Dragon-Type monster from your hand to
the Graveyard during your Battle Step, increase the ATK and DEF of this
monster by 1000 points until the End Step of that turn. |
C |
|
LOD-073 |
Super Robolady |
Earth |
Machine |
Fusion/Effect Monster |
6 |
1200 |
500 |
Robolady + Roboyarou
You can Special Summon "Super Roboyarou" by returning this card
from the filed to the Fusion Deck.
You cannot use this effect during the same turn this monster is
Special Summoned. In addition,
increase the ATK of this monsert by 1000 points during the Damage Step when
this monster inflicts Direct Damage to your opponent's Life Points. |
C |
|
LOD-074 |
Super Roboyarou |
Earth |
Machine |
Fusion/Effect Monster |
6 |
1200 |
500 |
Roboyarou + Robolady
You can Special Summon "Super Robolady" by returning this card
from the filed to the Fusion Deck.
You cannot use this effect during the same turn this monster is
Special Summoned. In addition,
increase the ATK of this monsert by 1000 points during the Damage Step when
this monster inflicts Direct Damage to your opponent's Life Points. |
C |
|
LOD-066 |
Susa Soldier |
Earth |
Thunder/Spirit |
Effect Monster |
4 |
2000 |
1600 |
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of
the turn that this card is Normal Summoned, Flip Summoned or flipped
face-up. The Battle Damage this card
inflicts to your opponent's Life Points is halved. |
C |
|
LOD-037 |
The Dragon Dwelling in the Cave |
Wind |
Dragon |
Normal Monster |
4 |
1300 |
2000 |
A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usally
quiet. It is said to preserve certain
treasures. |
C |
|
LOD-024 |
The Hunter with 7 Weapons |
Earth |
Warrior |
Effect Monster |
3 |
1000 |
600 |
When this card is Normal Summoned, declare 1 Type of
monster. When battling that Type of
monster, increase the ATK of this card by 1000 points during Damage
Calculation. |
C |
|
LOD-053 |
The Illusory Gentleman |
Dark |
Spellcaster |
Normal Monster |
4 |
1600 |
1400 |
Wearing odd fashions, this gentleman is very fickle. He sometimes saves people and at other
times commits crimes. |
C |
|
LOD-017 |
Throwstone Unit |
Earth |
Warrior |
Effect Monster |
4 |
900 |
2000 |
Offer 1 Warrior-Type monster on your side of the field as a
Tribute to destroy 1 face-up monster on the field whose DEF is equal to or
lower than the ATK of this monster. |
C |
|
LOD-059 |
Thunder Nyan Nyan |
Light |
Thunder |
Effect Monster |
4 |
1900 |
800 |
If there is a non-LIGHT monster on your side of the field, this
face-up card is immediately destroyed. |
C |
|
LOD-042 |
Troop Dragon |
Wind |
Dragon |
Effect Monster |
2 |
700 |
800 |
When this card is destroyed and sent to the Graveyard, take 1
"Troop Dragon" from your Deck and Special Summon it to the field in
face-up Attack or Defense Position.
The Deck is then shuffled. |
C |
|
LOD-063 |
Twin-Headed Behemoth |
Wind |
Dragon |
Effect Monster |
3 |
1500 |
1200 |
If this card is destroyed and goes to the Cemetery from the
Field, Special Summon this card to the Field at the end of the turn, with its
attack and defense strengths at 1000.
This effect can only happen once per duel. |
C |
|
LOD-008 |
Twin-Headed Wolf |
Wind |
Fiend |
Effect Monster |
4 |
1500 |
1000 |
When there is another face-up Fiend-Type monsters on your side
of the Field, negate the effects of Flip Effect Monsters destroyed by this
card in battle. |
SR |
|
LOD-034 |
Tyrant Dragon |
Fire |
Dragon |
Effect Monster |
8 |
2900 |
2500 |
When there is a monster card on your opponents side of the
field, after your first attack of the battle phase this monster can attack
once again during the battle phase. In addition, negate the effect of one
trap card targets this card, negate and destroy it. If this card is special
summoned from the graveyard you must tribute a face-up dragon card on your
side of the field. |
UR |
|
LOD-020 |
Warrior Dai Grepher |
Earth |
Warrior |
Normal Monster |
4 |
1700 |
1600 |
The warrior who can manipulate dragons. Nobody knows his mysterious past. |
C |
|
LOD-005 |
Winged Minion |
Dark |
Fiend |
Effect Monster |
2 |
700 |
700 |
Offer this face-up card as a Tribute to select 1 Fiend-Type
monster and increase its ATK and DEF by 700 points as long as it remains
face-up on the field. |
C |
|
LOD-052 |
Wolf Axewielder |
Earth |
Beast Warrior |
Normal Monster |
4 |
1650 |
1000 |
Once it has stared battle, this monster attacks fiercely and
cannot stop. |
C |
|
LOD-061 |
Woodland Sprite |
Earth |
Plant |
Effect Monster |
3 |
900 |
400 |
Send an Equip Magic Card equipped to this monster to the
Graveyard to inflict 500 points of Direct Damage per Equip Magic Card to your
opponent's Life Points. |
C |
|
LOD-067 |
Yamatano Dragon |
Fire |
Dragon |
Effect Monster |
7 |
2600 |
3100 |
This card cannot be special summoned. This card returns to the
owners hand during the end phase of the turn this card was normal summoned,
flip-summoned, or flipped face-up. When this card does battle damage, draw
until your hand has five cards. |
UR |
|
LOD-000 |
Yata-Garasu |
Wind |
Fiend |
Effect Monster |
2 |
200 |
100 |
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of
the turn that it is Normal Summoned, Flip Summoned, or flipped face-up. When this card inflicts Battle Damage to
your opponent's Life Points your opponent skips his/her next Draw Phase. |
SE |
3078576 |
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