PHARAONIC GUARDIAN |
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Magic/Trap Cards |
ID # |
Name |
Type |
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Chain Type |
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Effect |
Rarity |
Number |
PGD-089 |
Banner of
Courage |
Magic |
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Continuous |
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During your
Battle Phase only, increase the ATK of all monsters on your side of the field
by 200 points. |
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PGD-095 |
Barrel Behind the Door |
Trap |
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Counter |
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When an effect that inflicts
damage to Life Points is activated (except Battle Damage), switch the damage
you receive to your opponent's Life Points. |
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PGD-033 |
Book Of Life |
Magic |
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Normal |
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Special Summon 1 Zombie-Type
monster from your Graveyard in face-up Attack or Defense Position and remove
1 monster in your opponent's Graveyard from play. |
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PGD-035 |
Book of
Moon |
Magic |
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Quick Play |
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Change
1 face up monster on the field to face-down Defense Position. |
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PGD-034 |
Book
of Taiyou |
Magic |
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Normal |
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Flip 1 face-down monster on
the field into face-up Attack Position. |
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PGD-043 |
Bottomless Shifting Sand |
Trap |
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Continuous |
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At the end of your
opponent's turn, destroy the face-up monster(s) with the highest ATK on the
field. During your own Standby Phase, if you have 4 or less cards in your
hand, this card is destroyed. |
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PGD-085 |
Buster Rancher |
Magic |
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Equip |
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Only a monster with an ATK
equal to 1000 or less can be equipped with this card. During damage
calculation, increase the ATK of the monster equipped with this card by 2500
points only when the opponent's monster that battles is in Attack Position
and its ATK is equal to 2500 or more, OR when the opponent's monster that
battles is in Defense Position and its DEF is equal to 2500 or more. |
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PGD-038 |
Call of the Mummy |
Magic |
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Continuous |
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If there is no monster on
your side of the field, you can Special Summon 1 Zombie-Type monster from
your hand. You can use this card's effect once per turn. |
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PGD-080 |
Card Shuffle |
Magic |
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Continuous |
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Pay 300 of your own Life
Points to shuffle either you or your opponent's Deck. You can use this effect
during your own turn, once per turn. |
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PGD-093 |
Coffin
Seller |
Trap |
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Continuous |
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Each time your opponent's
Monster Cards are sent to the Graveyard, inflict 300 points of Direct Damage
to your opponent's Life Points. |
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PGD-094 |
Curse of Aging |
Trap |
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Normal |
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Discard 1 card from your
hand. Decrease the ATK and DEF of all monsters on your opponent's side of the
field by 500 points until the end of the turn this card is activated. |
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PGD-044 |
Curse
of Royal |
Trap |
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Continuous |
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Negate the activation of a
card that includes the effect of destroying 1 Magic or Trap Card and destroy
it. |
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PGD-102 |
D. Tribe |
Trap |
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Normal |
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All monsters on your side of
the field are treated as Dragon-Types until the end of the turn this card is
activated. |
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PGD-047 |
Dark Coffin |
Trap |
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Normal |
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When this face-down card is
destroyed and sent to the Graveyard, your opponent must select and execute 1
of the following effects: - Discard 1 card in his/her hand - Select 1 monster
on his/her side of the field and destroy it |
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PGD-079 |
Dark
Designator |
Magic |
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Normal |
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Declare 1 Monster Card name.
If the declared card is in your opponent's Deck, add 1 of that card to your
opponent's hand. |
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PGD-082 |
Dark Room of Nightmare |
Magic |
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Continuous |
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Each time you inflict damage
other than Battle Damage to your opponent's Life Points, inflict 300 points
of Direct Damage to your opponent's Life Points. This card's effect is not
applied to the effect of "Dark Room of Nightmare". |
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PGD-087 |
Dark Snake Syndrome |
Magic |
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Continuous |
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Inflict
Direct Damage to you and your opponent's Life Points during each of your
Standby Phases. The first damage begins at 200 points and is doubled
following each of your Standby Phases. |
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PGD-083 |
Different Dimension Capsule |
Magic |
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Normal |
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After this card is
activated, it remains face-up on the field until your 2nd Standby Phase.
Select 1 card from your Deck, then shuffle your Deck. Remove it from play and
place face-down. During your 2nd Standby Phase, destroy this card and add the
removed card to your hand. |
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PGD-098 |
Disturbance Strategy |
Trap |
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Normal |
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Your opponent puts all cards
in his/her hand back into his/her Deck. The Deck is then shuffled. Your
opponent then draws the same number of cards that he/she put into his/her
Deck. |
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PGD-086 |
Hieroglyph Lithograph |
Magic |
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Normal |
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Pay 1000 of your own Life
Points. During the current Duel, the limit of your hand at your End Phase
becomes 7 cards. |
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PGD-090 |
Metamorphosis |
Magic |
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Normal |
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Offer 1 monster on your side
of the field as a Tribute to Special Summon 1 Fusion Monster of the same
Level in face-up Attack or Defense Position from your Fusion Deck. Monsters
used for a Tribute Summon or that are offered as Tribute due to other card's
effects are excluded. |
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PGD-036 |
Mirage
of Nightmare |
Magic |
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Continuous |
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During your opponent's
Standby Phase, draw cards until your hand has 4 cards. During your Standby
Phase, randomly discard the same number of cards you drew with this card's
effect to the Graveyard. |
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PGD-097 |
Narrow Passage |
Trap |
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Continuous |
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This card can only be
activated when both players have 2 monsters or less on either side of the
field. Once this card is activated, both players can only Normal Summon or
Set up to 2 additional monsters as long as this card remains face-up on the
field. |
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PGD-084 |
Necrovalley |
Magic |
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Field |
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As
long as this card remains face-up on the field, all effects of Magic, Trap,
and/or Effect Monster Cards that involve Graveyards are negated and neither
player can remove cards in the Graveyards from play. In addition, increase
the ATK and DEF of all monsters that includes "Gravekeeper's" in
their card name by 500 points. |
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PGD-045 |
Needle Ceiling |
Trap |
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Normal |
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You can activate this card
only when there are 4 or more monsters on the field. Destroy all face-up
monsters on the field. |
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PGD-048 |
Needle Wall |
Trap |
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Continuous |
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During your Standby Phase,
roll a six-sided die once. Treat your opponent's Monster Card Zone as #'s
1-5, counting from your right. Destroy the monster that is in the same
Monster Card Zone as the die result. If the result is 6, roll again. |
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PGD-106 |
Nightmare Wheel |
Trap |
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Continuous |
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Select 1 monster. As long as
this card remains face-up on the field, the selected monster cannot attack or
change its battle position except by the effect of a Magic, Trap, or Effect
Monster Card. This card inflicts 500 points of Direct Damage to your opponent's
Life Points during each of your Standby Phases. When the selected monster is
destroyed or removed from the field, this card is also destroyed. |
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PGD-101 |
Non Aggression Area |
Trap |
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Normal |
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You can only activate this
card during your Standby Phase. Discard 1 card from your hand to the
Graveyard. Your opponent cannot Normal Summon, Set and/or Special Summon
during the next turn. |
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PGD-042 |
Ordeal of a Traveler |
Trap |
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Continuous |
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You can activate this card's
effect when your opponent attacks. Your opponent randomly selects 1 card in
your hand and calls the Type of the card (Monster, Magic, or Trap). If your
opponent calls it wrong, the attacking monster is returned to its owner's
hand. |
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PGD-052 |
Pharaoh's Treasure |
Trap |
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Normal |
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After activation, put this
card face-up in your Deck and shuffle it. When you draw this card, it is
immediately sent to the Graveyard. Then add 1 card in your Graveyard (except
this card) to your hand. |
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PGD-040 |
Pyramid Energy |
Magic |
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Quick Play |
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You can select and activate
1 of the following effects.
- Increase the ATK of all face-up monsters on your side of the field by 200
points until the End Phase of the turn this card is activated.
-Increase the DEF of all face-up monsters on
your side of the field by 500 points until the End Phase of the turn this
card is activated. |
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PGD-050 |
Pyro Clock of Destiny |
Trap |
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Normal |
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Move the turn count forward
by 1 turn. The turn in which this card is activated continues as normal. |
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PGD-104 |
Question |
Magic |
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Normal |
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When activating this card,
your opponent cannot check cards in the Graveyard. Your opponent calls the
name of the first monster card found at the bottom of your Graveyard. If
he/she calls it right, the monster is removed from play. If he/she calls it
wrong, the monster is Special Summoned on your side of the field in face-up
Attack or Defense Position. |
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PGD-096 |
Raigeki Break |
Trap |
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Normal |
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Discard 1 card from your
hand to the Graveyard to destroy 1 card on the field. |
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PGD-081 |
Reasoning |
Magic |
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Normal |
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Your opponent calls a
Monster Card Level. You then pick up (not draw) cards from the top of your
Deck until a monster is picked up. If that monster is the same Level as the
one called by your opponent, all picked up cards are sent to the Graveyard.
If not, Special Summon the monster that was picked up in face-up Attack or
Defense Position and send the remaining cards that were picked up to the
Graveyard. |
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PGD-051 |
Reckless Greed |
Trap |
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Normal |
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Draw 2 cards from your Deck
and skip your next 2 Draw Phases. |
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PGD-092 |
Reversal Quiz |
Magic |
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Normal |
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Send all cards in your hand
and on your side of the field to the Graveyard. Call the Type of card
(Monster, Magic, or Trap) on top of your deck. If you call it right, exchange
your current Life Points with your opponent's current ones. |
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PGD-000 |
Ring of Destruction |
Trap |
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Normal |
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Destroy 1 face-up Monster
Card and inflict Direct Damage equal to the destroyed card's ATK to the Life
Points of both you and your opponent. |
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PGD-100 |
Rite of Spirit |
Trap |
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Normal |
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Select 1 Monster Card that
includes "Gravekeeper's" in its card name from your Graveyard and
Special Summon it in face-up Attack or Defense Position. This card's
activation and effect is not affected by "Necrovalley". |
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PGD-105 |
Rope of Life |
Trap |
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Normal |
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This card can only be
activated by discarding your entire hand when 1 of your own monsters is sent
to the Graveyard as a result of battle. Special Summon the monster just sent
to the Graveyard in face-up Attack or Defense Position, and increase its ATK
by 800 points. |
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PGD-091 |
Royal Tribute |
Magic |
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Normal |
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This card can only be
activated when your "Necrovalley" is active on the field. Both
players must discard all monster cards in their hand to the Graveyard. |
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PGD-037 |
Secret Passage to the Treasures |
Magic |
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Normal |
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Select 1 face-up monster
with an ATK equal to 1000 points or less on your side of the field. During
the turn this card is activated, the selected monster can attack your
opponent's Life Points directly. |
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PGD-046 |
Statue of the Wicked |
Trap |
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Normal |
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When this face-down card is
destroyed and sent to the Graveyard, Special Summon 1 "Wicked
Token" (Fiend-Type/DARK/4 stars/ATK 1000/DEF 1000) in Attack or Defense
Position on your side of the field. |
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PGD-088 |
Terraforming |
Magic |
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Normal |
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Add 1 Field Magic Card from
your Deck to your hand. Then shuffle your Deck. |
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PGD-039 |
Timidity |
Magic |
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Normal |
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Both players cannot destroy
Set Magic and/or Trap Cards on the field until your opponent's next End
Phase. |
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PGD-049 |
Trap Dustshoot |
Trap |
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Normal |
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You can activate this card
only when your opponent has 4 or more cards in his/her hand. Look at your
opponent's hand, then select 1 Monster Card and return it to its owner's
Deck. The Deck is then shuffled. |
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PGD-099 |
Trap of Board Eraser |
Trap |
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Counter |
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When an effect that inflicts
damage to Life Points is activated (except Battle Damage), negate the damage
to your Life Points. Your opponent then selects 1 card from his/her hand and
discards it to his/her Graveyard. |
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PGD-041 |
Tutan Mask |
Trap |
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Counter |
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Negate the activation and
the effect of a Magic or Trap Card that specifically designates 1 face-up
Zombie-Type monster as a target and destroy it. |
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Monster Cards |
ID # |
Name |
Attribute |
Type |
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Level |
Attack |
Defense |
Effect |
Rarity |
Number |
PGD-024 |
8-Claws
Scorpion |
Dark |
Insect |
Effect Monster |
2 |
300 |
200 |
You can flip
this card into face-down Defense Position once per turn during your Main
Phase. When this card targets a face-down Defense Position monster on your
opponent's side of the field in battle, the ATK of this card becomes 2400
during that damage step calculation only. |
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PGD-070 |
A Cat of Ill Omen |
Dark |
Beast |
Effect Monster |
2 |
500 |
300 |
FLIP: Select 1 Trap Card
from your Deck and place it on top of your Deck. If "Necrovalley"
is active on the field, you can add the selected card to your hand. |
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PGD-068 |
A Man with Wdjat |
Dark |
Spellcaster |
Effect Monster |
4 |
1600 |
1600 |
When you Normal Summon this
monster and during each of your following Standby Phases as long as this card
remains face-up on the field, select 1 Set card on your opponent's side of
the field and see it. Return the card to its original position. |
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PGD-073 |
An Owl of Luck |
Wind |
Winged Beast |
Effect Monster |
2 |
300 |
500 |
FLIP: Select 1 Field Magic
Card from your Deck and place it on top of your Deck. If
"Necrovalley" is active on the field, you can add the selected card
to your hand. |
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PGD-007 |
Arsenal Bug |
Earth |
Insect |
Effect Monster |
3 |
2000 |
2000 |
If there are no face-up
Insect-Type monsters (except this monster) on your side of the field, both
the ATK and DEF of this monster become 1000 points. |
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PGD-005 |
Birdface |
Wind |
Winged Beast |
Effect Monster |
4 |
1600 |
1600 |
When this card is sent to
the Graveyard as a result of battle, you can add 1 "Harpie Lady"
from your deck to your hand. |
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PGD-103 |
Byser
Shock |
Fiend/Effect |
Dark |
Effect Monster |
5 |
800 |
600 |
When this card is Normal
Summoned, Flip Summoned, or Special Summoned, return all Set cards on the
field to their owner's respective hands. |
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PGD-074 |
Charm of Shabti |
Earth |
Rock |
Effect Monster |
1 |
100 |
100 |
Discard this card from your
hand to the Graveyard to make the damage inflicted to monsters that include
"Gravekeeper's" in their card name 0 until the End Phase of the
current turn. However, the damage to your Life Points is calculated normally. |
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PGD-075 |
Cobra Jar |
Earth |
Reptile |
Effect Monster |
2 |
600 |
300 |
FLIP: Place 1
"Poisonous Snake Token" (Reptile-Type/EARTH/3 Stars/ATK 1200/DEF
1200) in Attack or Defense Position on your side of the field. When the
Poisonous Snake Token is destroyed as a result of battle, inflict 500 points
of Direct Damage to your opponent's Life Points. |
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PGD-032 |
Cobraman Sakuzy |
Earth |
Reptile |
Effect Monster |
3 |
800 |
1400 |
You can flip this card into
face-down Defense Position once per turn during your Main Phase. When this
card is flipped face-up, look at all Set Magic and Trap Cards on your
opponent's side of the field and then return them to their original position. |
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PGD-017 |
Dark
Dust Spirit |
Earth |
Zombie/Spirit |
Effect Monster |
6 |
2200 |
1800 |
This card cannot be Special
Summoned. This card returns to the owner's hand during the end phase of the
turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. If
this card is Normal Summoned, Flip Summoned, or flipped face-up, destroy all
face-up monsters except this monster on the field. |
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PGD-056 |
Dark Jeroid |
Dark |
Fiend |
Effect Monster |
4 |
1200 |
1500 |
When this monster is Normal
summoned, Flip Summoned, or Special Summoned, select 1 face-up monster on the
field and decrease its ATK by 800 points.
This effect lasts until the selected card is destroyed or removed from
the field. |
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PGD-028 |
Dark Scorpion Burglars |
Dark |
Warrior |
Effect Monster |
4 |
1000 |
1000 |
When this card inflicts
Battle Damage to your opponent's Life Points, your opponent selects 1 Magic
Card from his/her Deck and sends it to the Graveyard. The Deck is the
shuffled. |
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PGD-030 |
Des Lacooda |
Earth |
Zombie |
Effect Monster |
3 |
500 |
600 |
You can flip this card into
face-down Defense Position once per turn during your Main Phase. When this
card is Flip-Summoned, you can draw 1 card from your Deck. |
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PGD-027 |
Dice Jar |
Light |
Rock |
Effect Monster |
3 |
200 |
300 |
FLIP: Both players roll a
six-sided die once. The player with the lowest result takes Direct Damage
equal to his/her opponent's result X 500 Life Points. However, if a winner's
result is 6, the loser takes 6000 points of Direct Damage. If the results are
the same, both players roll again. |
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PGD-029 |
Don Zaloog |
Dark |
Warrior |
Effect Monster |
4 |
1400 |
1500 |
When this card inflicts
Battle Damage to your opponent's Life Points, you can select and activate 1
of the following effects:
*Select 1 card from your opponent's hand randomly and discard it to the
Graveyard.
*Send 2 cards from the top of your opponent's Deck to the Graveyard. |
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PGD-031 |
Fushioh Richie |
Dark |
Zombie |
Effect Monster |
7 |
2600 |
2900 |
This
card can only be Special Summoned from your hand or your Deck by Offering 1
"Great Dezard" that has fulfilled the condition as a Tribute. You
can flip this card into face-down Defense Position once per turn during your
Main Phase. As long as this card remains face up on the field, negate the
activation and effects of all Magic or Trap cards that specifically designate
this card as a target and destroy them. When this card is flipped face-up you
can Special Summon 1 Zombie-Type monster from your Graveyard in face-up
Attack or Defense Position. |
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PGD-023 |
Giant Axe Mummy |
Earth |
Zombie |
Effect Monster |
5 |
1700 |
2000 |
You can flip this card into
face-down Defense Position once per turn during your Main Phase. When the ATK
of a monster on your opponent's side of the field that attacks this card in
face-down Defense Position is lower than the DEF of this monster, the attacking
monster is destroyed. |
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PGD-014 |
Gora Turtle |
Water |
Aqua |
Effect Monster |
3 |
1100 |
1100 |
As long as this card remains
face-up on the field, monsters with an ATK equal to 1900 or more cannot
attack. |
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PGD-061 |
Gravekeeper’s Guard |
Dark |
Spellcaster |
Effect Monster |
4 |
1000 |
1900 |
FLIP: Select 1 Monster Card
on your opponent's side of the field (regardless of position) and return it
to its owner's hand. |
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PGD-067 |
Gravekeeper's Assailant |
Dark |
Spellcaster |
Effect Monster |
4 |
1500 |
1500 |
You can activate this card's
effect only when "Necrovalley" is active on the field. When this
card attacks, you can change the battle position of 1 face-up monster on your
opponent's side of the field. |
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PGD-066 |
Gravekeeper's Cannonholder |
Dark |
Spellcaster |
Effect Monster |
4 |
1400 |
1200 |
Offer
1 card that includes "Gravekeeper's" in its card name on your side
of the field as a tribute to inflict 700 points of Direct Damage to your
opponent's Life Points. However, you cannot offer this card or another
"Gravekeeper's Cannonholder" with this card's effect. Monsters used
for a Tribute Summon or that are offered as Tributes due to other cards'
effects are excluded. |
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PGD-065 |
Gravekeeper's Chief |
Dark |
Spellcaster effect |
Effect Monster |
5 |
1900 |
1200 |
You can have only 1 face-up
"Gravekeeper's Chief" on your side of the field at any time. As
long as this card remains face-up on the field, your Graveyard is not
affected by "Necrovalley". When you Tribute Summon this monster,
you can Special Summon 1 monster that includes "Gravekeeper's" in
it's card name from your Graveyard. |
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PGD-060 |
Gravekeeper's Curse |
Dark |
Spellcaster |
Effect Monster |
3 |
800 |
800 |
When this monster is Normal
Summoned, Flip Summoned, or Special Summoned, inflict 500 points of Direct
Damage to your opponent's Life Points. |
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PGD-062 |
Gravekeeper's Spear Soldier |
Dark |
Spellcaster |
Effect Monster |
4 |
1500 |
1000 |
When this card attacks with
an ATK that is higher than the DEF of your opponent's Defense Position
monster, inflict the difference as Battle Damage to your opponent's Life
Points. |
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PGD-059 |
Gravekeeper's
Spy |
Dark |
Spellcaster |
Effect Monster |
4 |
1200 |
2000 |
FLIP: Select 1 monster that
includes "Gravekeeper's" in its card name with an ATK of 1500 or
less from your Deck and Special Summon it in face-up Attack or Defense
Position. The Deck is then shuffled. |
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PGD-063 |
Gravekeeper's Vassal |
Dark |
Spellcaster |
Effect Monster |
3 |
700 |
500 |
The Battle Damage this card
inflicts to your opponent's Life Points is treated as the Effect Damage of
this card. |
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PGD-064 |
Gravekeeper's Watcher |
Dark |
Spellcaster |
Effect Monster |
4 |
1000 |
1000 |
When
your opponent activates a card that includes the effect of making your
opponent discard from his/her hand (this does not include the cost of
discarding cards), you can activate this card by discarding this card from
your hand to the graveyard. Negate
the activation and effect of the card and destroy it. |
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PGD-020 |
Great
Dezard |
Dark |
Spellcaster |
Effect Monster |
6 |
1900 |
2300 |
When this monster destroys
the following number of monster in battle, the following effects are
activated in order: One: As long as this card remains face-up on the field,
negate the activation and effects of all Magic and Traps that specifically
designate this card as a target and destroy them. Two: You can Special Summon
1 "Fushioh Richie" from your hand or your Deck by offering this
card as a Tribute during your Main Phase. |
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PGD-025 |
Guardian Sphinx |
Earth |
Rock |
Effect Monster |
5 |
1700 |
2400 |
You can flip this card into
face=down Defense Position once per turn during your Main Phase. When this
card is Flip Summoned, return all monsters on your opponents side of the
field to the owner's hand. |
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PGD-058 |
Helpoemer |
Dark |
Fiend |
Effect Monster |
5 |
2000 |
1400 |
When this card has been sent
to the Graveyard as a result of battle, this card's effect is activated. As
long as this card exists in the Graveyard, your opponent discards 1 card
randomly from his/her hand at the end of his/her Battle Phase. Neither player
can Special Summon this card from the Graveyard. |
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PGD-055 |
Inpachi |
Earth |
Machine |
Normal Monster |
4 |
1600 |
1900 |
A log that attacks lost
travelers in the forest. Originally a big tree, it was cut down and possessed
by a wicked spirit. |
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PGD-09 |
Jowls
of Dark Demise |
Water |
Fiend |
Effect Monster |
2 |
200 |
100 |
Flip: Take control of 1 monster on your
opponent's side of the field until the end of the turn that this card's
effect is activated. When the
controlled monster attacks, it may attack you opponents Life Points directly. |
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PGD-054 |
Kabazauls |
Water |
Dinosaur |
Normal Monster |
4 |
1700 |
1500 |
A huge monster in the shape
of a hippopotamus. The sneezing from his gigantic body is no fierce that
people mistake it for a hurricane. |
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PGD-004 |
King Tiger Wanghu |
Earth |
Beast |
Effect Monster |
4 |
1700 |
1000 |
As long as this card remains
face-up on the field, all monsters with an ATK equal to 1400 or less that are
Normal Summoned or Special Summoned (excluding Flip Summon) are automatically
destroyed. |
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PGD-006 |
Kryuel |
Dark |
Fiend |
Effect Monster |
4 |
1000 |
1700 |
When this card is sent to
the Graveyard as a result of battle, toss a coin and call it. If you call it
right, destroy 1 monster on your opponent's side of the field. |
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PGD-107 |
Lava
Golem |
Fire |
Fiend |
Effect Monster |
8 |
3000 |
2500 |
This monster must be Special
Summoned on your opponent's side of the field by offering 2 monsters on your
opponent's side of the field as a Tribute. This card inflicts 1000 points of
Direct Damage to the Life Points of this card's controller during each of
his/her Standby Phases. When you Special Summon this monster, you cannot
Normal Summon or Set a monster during the same turn. |
SE |
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PGD-008 |
Maiden of the Aqua |
Water |
Aqua |
Effect Monster |
4 |
700 |
2000 |
As long as this card remains
face-up on the field, the field is treated as "Umi." (However,
there is no increasing or decreasing of ATK/DEF due to "Umi's"
effect.) If there is an active field card on the field, this effect is not
applied. |
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PGD-053 |
Master Kyonshee |
Earth |
Zombie |
Normal Monster |
4 |
1750 |
1000 |
A wandering Kyonshee
searching for a strong rival to defeat. They say he was known as the master
of all martial arts. |
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PGD-013 |
Moisture
Creature |
Light |
Fairy |
Effect Monster |
9 |
2800 |
2900 |
If you Tribute Summon this
monster by offering 3 monsters on the field as a Tribute, destroy all Magic
and Trap Cards on your opponent's side of the field. |
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PGD-001 |
Molten Behemoth |
Fire |
Pyro |
Normal Monster |
5 |
1000 |
2200 |
A giant born from magma, it
attacks with a magma punch. |
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PGD-011 |
Mucus
Yolk |
Dark |
Aqua |
Effect Monster |
3 |
0 |
100 |
This card may attack your
opponent's Life Points directly. Each time this card inflicts battle damage
to your opponent's Life Points, increase the ATK of this card by 1000 points
during your next Standby Phase. The ATK increase lasts as long as this card
remains face-up on the field. |
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PGD-069 |
Mystical Knight of Jackal |
Earth |
Beast-Warrior |
Effect Monster |
7 |
2700 |
1200 |
You can return your
opponent's own monster that is sent to the Graveyard by this monster as a
result of battle to the top of his/her Deck. |
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PGD-057 |
Newdoria |
Dark |
Fiend |
Effect Monster |
4 |
1200 |
800 |
When this card is sent to
the Graveyard as a result of battle, select 1 monster on the field and
destroy it. |
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PGD-077 |
Nightmare Horse |
Dark |
Zombie |
Effect Monster |
2 |
ATK 500 |
DEF 400 |
This monster can attack your
opponent's Life Points directly even if there is a monster on your opponent's
side of the field. |
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PGD-016 |
Poison Mummy |
Earth |
Zombie |
Effect Monster |
4 |
1000 |
1800 |
FLIP: Inflict 500 points of
Direct Damage to your opponent's Life Points. |
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PGD-026 |
Pyramid Turtle |
Earth |
Zombie |
Effect Monster |
4 |
1200 |
1400 |
When this card is sent to
the Graveyard as a result of battle, you may select 1 Zombie-Type monster
with a DEF of 2000 or less from your Deck and Special Summon it to the field
in face-up Attack or Defense Position (No Tribute is required for monsters of
Level 5 or more). The Deck is then
shuffled. |
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PGD-078 |
Reaper on the Nightmare |
Dark |
Zombie |
Fusion/Effect Monster |
5 |
800 |
600 |
Spirit
Reaper + Nightmare Horse
This monster is not destroyed as a result of battle at any time although
damage calculation is applied normally. When this card is specifically
designated as a target of the effect of a Magic, Trap, or Effect Monster
Card, this card is immediately destroyed. This monster can attack your
opponent's Life Points directly even if there is a monster on your opponent's
side of the field. When this card attacks your opponent's Life Points
directly, 1 card is randomly selected from your opponent's hand and discarded
to the Graveyard. |
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PGD-018 |
Royal Keeper |
Earth |
Zombie |
Effect Monster |
4 |
1600 |
1700 |
You can flip this card into
face-down Defense Position once per turn during your Main Phase. When this
card is flipped face-up, increase the ATK and DEF of this card by 300 points
until the end of the turn that this card is flipped face-up. |
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PGD-015 |
Sasuke Samurai |
Wind |
Warrior |
Effect Monster |
2 |
500 |
800 |
When this monster attacks a
face-down Defense Position monster, destroy the face-down monster immediately
with this card's effect without flipping it face-up or damage calculation. |
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PGD-012 |
Servant of Catabolism |
Light |
Aqua |
Effect Monster |
3 |
700 |
500 |
This monster may attack your
opponent's Life Points directly. |
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PGD-002 |
Shapesnatch |
Dark |
Machine |
Normal Monster |
5 |
1200 |
1700 |
A bow tie with horrible
power, it attacks an opponent by controlling others. |
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PGD-003 |
Souleater |
Earth |
Fish |
Normal Monster |
4 |
1200 |
0 |
A living wonder of mystery. |
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PGD-076 |
Spirit Reaper |
Dark |
Zombie |
Effect Monster |
3 |
300 |
200 |
This monster is not
destroyed as a result of battle at any time, although damage calculation is
applied normally. When this card is specifically designated as a target of
the effect of a Magic, Trap, or Effect Monster Card, this card is immediately
destroyed. When this card attacks your opponent's Life Points directly, 1
card is randomly selected from your opponent's hand and discarded to the
Graveyard. |
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PGD-022 |
Swarm of Locusts |
Dark |
Insect |
Effect Monster |
3 |
1000 |
500 |
You can flip this card into
face-down Defense Position once per turn during your Main Phase. When this
card is Flip Summoned, destroy 1 Magic or Trap Card on your opponent's side
of the field. |
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PGD-021 |
Swarm of Scarabs |
Dark |
Insect |
Effect Monster |
3 |
500 |
1000 |
You can flip this card into
face-down Defense Position once per turn during your Main Phase. When this
card is Flip Summoned, destroy 1 monster on your opponent's side of the
field. |
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PGD-010 |
Timeater |
Dark |
Machine |
Effect Monster |
6 |
1900 |
1700 |
If this monster destroys a
monster on your opponent's side of the field in battle, your opponent skips
his/her next Main Phase 1. |
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PGD-019 |
Wandering
Mummy |
Earth |
Zombie |
Effect Monster |
4 |
1500 |
1500 |
You can flip this card into
face-down Defense Position once per turn during your Main Phase. After you use this effect shuffle all
face-down Defense Position monsters on your side of the field and return them
in face-down Defense Position to your side of the field. |
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PGD-072 |
Winged
Sage Falcos |
Wind |
Winged Beast |
Effect Monster |
4 |
1700 |
1200 |
You can return your
opponent's face-up Attack Position monster that is sent to the Graveyard by
this monster as a result of battle to the top of his/her Deck. |
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PGD-071 |
Yomi Ship |
Water |
Aqua |
Effect Monster |
3 |
800 |
1400 |
When this card is sent to
the Graveyard as a result of battle, destroy the monster that destroyed this
monster. |
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